![]() ![]() Under Direct3D, when active, the censor effect can cause slight graphical corruption. The effect doesn't render on a Sim but rather in a different room in old revisions of Dolphin. Single core mode is default since 5.0-11217. If dualcore is enabled, the game will freeze on the licensed by Nintendo screen. Before that, the issue can be worked around by using DSP LLE Recompiler audio. ![]() The audio cue to stop playing the sound from random generation of your parents/grandparents won't stop playing. This is fixed by setting "Store EFB Copies to Texture Only" to "Off". Since at least 5.0-9954, when generating your sim (at least in story mode), the parents won't show up properly. Since at least 5.0-9954, the top and right sides of the screen display a couple pixels wide line that displays improperly during cutscenes and ingame, though it works fine in the menus. There is no fix as this is an underlying issue with the game itself. Save files will corrupt in Story mode mid way through, which also occurs when using third party Memory Cards on GameCube. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |